Posts

Showing posts from March, 2022

Reading Analysis

Reading 06

 The topic of Reading Week 6 was focused on paragraphs, this will be very important for my chapter. This week's reading task taught me. some very useful techniques and tips. For example, ensuring that you include an introductory sentence in each of your paragraphs as well as a conclusionary sentence. The paragraph suggested that you either indent or skip a line. Another vital tip was that each paragraph should have one main idea being presented. Everything you mention in this paragraph should relate to and support this point, including random facts will make your entire paragraph suffer. You shouldn't try to argue more than one idea per paragraph. This will undoubtedly help me with my book chapter.

Tutorial 05

This Unity tutorial followed on from the previous week and covered 'Camera - Cinemachine' & 'Visual Styling - Particles.' Unlike some of the other tutorials I didn't really have any similar tutorials I had already completed to draw from.  This Unity tutorial introduced a brand new Unity package known as Cinemachine. This would enable me to control the camera without needing specific code. This foreign tactic was strange but I believe I got the hand of it eventually. The next part of the tutorial I did have some experience with as I had used a type of particle effect in a prior tutorial during semester 1. Although not entirely the same it was similar in principle and I believe this conceptual familiarity did help with this tutorial. Overall I feel like this tutorial went okay. Whilst the beginning was a bit difficult I feel as though the second part was slightly easier

Tutorial 04

 In this tutorial I covered 'Sprite Animation' and 'World Interactions- Projectile' I found the first segment of this tutorial to be more difficult than previously anticipated. Although it took far longer than expected through trial and error I was able to sort the issue. Fortunately the tasks involved with this section were vaguely similar to tutorials I had completed before in the first semester. This involved creating a projectile for the game which I had experience with. This tutorial felt like a mixed bag as I had difficulties but I also did well part of this tutorial