Much like myself, I too had to scale back a few times to the extent of completly changing my game more than 3 times. I only got it finished today and only started my last Version of a new game last night. So I understand your frustration. I hope you got it sorted
The topic of Reading Week 6 was focused on paragraphs, this will be very important for my chapter. This week's reading task taught me. some very useful techniques and tips. For example, ensuring that you include an introductory sentence in each of your paragraphs as well as a conclusionary sentence. The paragraph suggested that you either indent or skip a line. Another vital tip was that each paragraph should have one main idea being presented. Everything you mention in this paragraph should relate to and support this point, including random facts will make your entire paragraph suffer. You shouldn't try to argue more than one idea per paragraph. This will undoubtedly help me with my book chapter.
For this week of reading (Week 8) the main focus was writing introductions and conclusions in an essay. I was grateful that this topic came up as it will be a necessity to learn about these for my chapter. I have learnt various valuable techniques for constructing an introduction and a conclusion to an essay. For example I could begin with a very strong statement on a particular stance. This would no doubt entice the reader and make them wish to read more. I could have my introduction be an attention grabbing statement. This could work wonders, the opening line of 'A Christmas Carol' was "The Marley's were dead to begin with" and it is very highly regarded so this may be the best option. For my conclusion I may briefly summarise my whole work. I have a great deal of experience with this from writing uncountable essays in secondary school. However a new method which I am very interested in trying is offering the reader a question or a challenge I believe this may ...
This week from working on my project I have decided to restructure various details of my personal game. I originally wanted there to be an end destination which the player character would reach. This would likely be a house or another type of structure. I will now have my game be an endless runner, similar to many mobile games such as Temple Run for example. I already wanted to do it before it is now vital that I make my obstacles spawn continuously and randomly. I will also need to make my road and ground repeat continuously I also planned to have my car move and rotate like a regular car would but I will now experiment with having the car "sway" very quickly from side to side. I am also still considering whether my game should still have a projectile option. As it doesn't quite fit with my new vision of the game I wish to create. Although my game will require many small details to be changed the broad idea still remains the same and I am confident that ...
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