Much like myself, I too had to scale back a few times to the extent of completly changing my game more than 3 times. I only got it finished today and only started my last Version of a new game last night. So I understand your frustration. I hope you got it sorted
Welcome to My Blog - Robbie Cahill B00132167 This is my first Test Blog for the second year of multimedia development Hello my name is Robbie Cahill this will be my blog for Multimedia Development in my second year of college in Creative Digital Media Course, at Blanchardstown college. I am very excited to begin this brand new year of college and have a wonderful experience with all my fellow students. But before beginning I would like to give a little introduction and share some information about myself. During secondary school I was very shy and quiet, I made it a point to keep to myself and never really interacted with any social or extracurricular activities in my school. I didn't get good results in tests and didn't have high hopes for my leaving cert. However once I got my leaving cert results I did far better than I ever thought I could, thanks to a combination of rigorous studying and grinds. After finally putting Secondary school behind me I had another conund...
There are many possible games that I could make for the project One game that I believe could make for an interesting experience is A dungeon crawler type game, This would be one that has the player endure a dark and grim fantasy dungeon. The dungeon would have a specific aesthetic, whilst there would stone walls, jail cells and perhaps a portcullis and a drawbridge there would also be hints that this dungeon has some sort of magical power which the player must fend off but can see occasionally. Whilst in this vile pit the player would need to fight various horrid monsters, these could include ogres, goblins, orcs, dragons, hellhounds, demons, giant insects and skeleton warriors. In truth any creature from any and all myths and legends could find their way into this dungeon, there could even be a level with a sea monster which has been trapped underwater and now feeds on whatever adventurers it can catch. Perhaps each and every single one of these evil creatures were once hu...
This week from working on my project I have decided to restructure various details of my personal game. I originally wanted there to be an end destination which the player character would reach. This would likely be a house or another type of structure. I will now have my game be an endless runner, similar to many mobile games such as Temple Run for example. I already wanted to do it before it is now vital that I make my obstacles spawn continuously and randomly. I will also need to make my road and ground repeat continuously I also planned to have my car move and rotate like a regular car would but I will now experiment with having the car "sway" very quickly from side to side. I am also still considering whether my game should still have a projectile option. As it doesn't quite fit with my new vision of the game I wish to create. Although my game will require many small details to be changed the broad idea still remains the same and I am confident that ...
Comments